一、模块开发
在前面的开发中,基本都是使用标准库中的模块直接调用。在本文中,将自己开发一个模块供程序调用,这样,就可以真正的进入了模块自行开发的实际应用场景。这和前面的动态库开发的思想有些类似,大家可以对比着来看。
二、编写一个模块并调用
看一下自定义模块的代码:
//exportdemo.hexport module demo;import std;namespace demo{exportintAdd(int,int);export class exportDemo{public:exportDemo();public:voiddisplay();};}//exportdemo.cppmodule demo;import std;namespace demo{intAdd(inta,intb){returna+b;}exportDemo::exportDemo(){}voidexportDemo::display(){std::cout<<"this is demo module!"<<std::endl;}}标准的头文件加cpp文件,再看一下调用代码:
import std;import demo;intmain(){demo::exportDemo d;d.display();std::cout<<"main app!"<<"Add return:"<<demo::Add(1,2)<<std::endl;return0;}首先使用命令行进行编译:
1. 先编译std.o g++ -std=c++23 -fmodules-ts -fsearch-include-path -c bits/std.cc 在当前目录下可以发现生成的std.o和gcm文件夹 2. 编译模块文件 g++ -std=c++23 -fmodules-ts -c exportdemo.h 会报一个错误: exportdemo.h:4:8: error: module-declaration not permitted in header-unit 4 | export module demo;看错误的说明是不能将模块声明放到头文件,好,那就随便起一个名字,比如exportdemo.cm,再次编译:
g++ -std=c++23 -fmodules-ts -c exportdemo.cm会报另外一个警告和一个错误:
g++: warning: exportdemo.cm: linker input file unused because linking not done error: exportdemo.cm: linker input file not found: 没有那个文件或目录看这样子应该是没找到相关的输入文件。再次修改文件名称为exportdemo.cppm并重新编译:
g++ -std=c++23 -fmodules-ts -c exportdemo.cppm编译成功。给大家留一个问题,这个模块文件名称是否可以随便取?叫exportdemo.ixx或exportdemo.ccm、exportdemo.cxxm可不可以?还有没有其它的规则限制?
再模块编译成功的基础上继续编译:
3. 编译所有单元 g++ -std=c++23 -fmodules-ts -o demo exportdemo.cpp main.cpp编译成功,在当前路径下有一个demo可执行文件,执行它:
./demo this is demo module! main app!Add return:3说明编译流程整体走通,没有问题。
三、使用cmake编译
先看一下cmakelists.txt的文件内容:
cmake_minimum_required(VERSION 3.31.6 ) set(CMAKE_EXPERIMENTAL_CXX_IMPORT_STD "0e5b6991-d74f-4b3d-a41c-cf096e0b2508") set(CMAKE_CXX_COMPILER "clang++") set(CMAKE_C_COMPILER "clang") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++") set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_MODULE_STD 1) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) project(cmakeMouduleFirst LANGUAGES CXX) add_executable(cmakeMouduleFirst) target_sources(cmakeMouduleFirst PRIVATE main.cpp exportdemo.cpp PRIVATE FILE_SET demoMmodules TYPE CXX_MODULES FILES exportdemo.cppm )文件内容整体和上一次的没有太大差别,主要是增加了对新增模块的引用,在target_sources增加相关的模块文件编译文件。然后使用cmake编译:
mkdir build &&cd build cmake -G Ninja .. -- The CXX compiler identification is Clang 20.1.8 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/clang++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Configuring done (1.9s) CMake Error in CMakeLists.txt: The "CXX_MODULE_STD" property on the target "cmakeMouduleFirst" requires that the "__CMAKE::CXX23" target exist, but it was not provided by the toolchain. Reason: Experimental `import std` support not enabled when detecting toolchain; it must be set before `CXX` is enabled (usually a `project()` call) -- Generating done (0.0s) CMake Generate step failed. Build files cannot be regenerated correctly.这是原来用g++编译才报得错误啊,想了一下,忽然想到刚刚编译了一个最新cmake 4.0,并临时在环境变量里进行了指定。会不是是这个原因呢?然后查看了一下cmake版本,果然是4.0,重新打开一个终端,再次查看了一下cmake版本,是3.31.6。重新使用上面的命令编译:
cmake -G Ninja .. -- The CXX compiler identification is Clang 20.1.8 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/clang++ - skipped -- Detecting CXX compile features CMake Warning (dev) at /usr/share/cmake-3.31/Modules/Compiler/CMakeCommonCompilerMacros.cmake:248 (cmake_language): CMake's support for `import std;` in C++23 and newer is experimental. It is meant only for experimentation and feedback to CMake developers. Call Stack (most recent call first): /usr/share/cmake-3.31/Modules/CMakeDetermineCompilerSupport.cmake:113 (cmake_create_cxx_import_std) /usr/share/cmake-3.31/Modules/CMakeTestCXXCompiler.cmake:83 (CMAKE_DETERMINE_COMPILER_SUPPORT) CMakeLists.txt:19 (project) This warning is for project developers. Use -Wno-dev to suppress it. -- Detecting CXX compile features - done -- Configuring done (0.4s) -- Generating done (0.0s)编译成功。这就是那个cmake中“CMAKE_EXPERIMENTAL_CXX_IMPORT_STD”对应的ID的问题。执行编译后的可执行文件,可呈现与直接编译相同的结果。
四、总结
对新技术的学习,不用突飞猛进,细雨无声,慢慢掌握即可。其实对于模块编程,目前尚未听说哪家公司已经在大规模的铺开,所以还是有时间慢慢来学习并应用于实践的。