news 2026/6/26 4:00:16

ACPI!ACPIBuildProcessDevicePhasePsc函数分析对节点iSA的处理

作者头像

张小明

前端开发工程师

1.2k 24
文章封面图
ACPI!ACPIBuildProcessDevicePhasePsc函数分析对节点iSA的处理

ACPI!ACPIBuildProcessDevicePhasePsc函数分析对节点iSA的处理

1: kd> g
Breakpoint 5 hit
eax=00000016 ebx=00000016 ecx=89984198 edx=00000001 esi=89984188 edi=80b019f4
eip=f73fb911 esp=f78aef68 ebp=f78aef84 iopl=0 nv up ei pl zr na pe nc
cs=0008 ss=0010 ds=0023 es=0023 fs=0030 gs=0000 efl=00000246
ACPI!ACPIBuildProcessGenericList+0x4d:
f73fb911 ff55f4 call dword ptr [ebp-0Ch] ss:0010:f78aef78={ACPI!ACPIBuildProcessDevicePhasePsc (f73fb57c)}
1: kd> kc
#
00 ACPI!ACPIBuildProcessDevicePhasePsc
01 ACPI!ACPIBuildProcessGenericList
02 ACPI!ACPIBuildDeviceDpc
03 nt!KiRetireDpcList
04 nt!KiDispatchInterrupt
WARNING: Frame IP not in any known module. Following frames may be wrong.
05 0x0
1: kd> dv
BuildRequest = 0x89984188
matrixIndex = 0n8 (No matching enumerant)
i = 0n-1986510456 (No matching enumerant)

typedef enum _SYSTEM_POWER_STATE {
PowerSystemUnspecified = 0,
PowerSystemWorking = 1,
PowerSystemSleeping1 = 2,
PowerSystemSleeping2 = 3,
PowerSystemSleeping3 = 4,
PowerSystemHibernate = 5,
PowerSystemShutdown = 6,
PowerSystemMaximum = 7
} SYSTEM_POWER_STATE, *PSYSTEM_POWER_STATE;


1: kd> dv matrixIndex
matrixIndex = PowerSystemSleeping1 (0n2)
2 3 4 5

//
// For each S state, walk PR0 to PR2 until you find a resource that
// cannot be ON in S state. The next lighter D state is then the lightest
// D state for the given S state.
//
for ( ; matrixIndex <= PowerSystemHibernate ; matrixIndex++ ) {

//
// Loop on all members of the PowerNode
//
for (i = PowerDeviceD0; i <= PowerDeviceD2; i++ ) {


1: kd> dx -id 0,0,899a2278 -r1 (*((ACPI!_ACPI_POWER_INFO *)0x899c0b18))
(*((ACPI!_ACPI_POWER_INFO *)0x899c0b18)) [Type: _ACPI_POWER_INFO]
[+0x000] Context : 0x0 [Type: void *]
[+0x004] PowerState : PowerDeviceUnspecified (0) [Type: _DEVICE_POWER_STATE]
[+0x008] DeviceNotifyHandler : 0x0 [Type: void (*)(void *,unsigned long)]
[+0x00c] HandlerContext : 0x0 [Type: void *]
[+0x010] PowerNode [Type: _ACPI_DEVICE_POWER_NODE * [4]]//这个
[+0x020] PowerObject [Type: _NSObj * [5]]
[+0x034] WakeBit : 0x0 [Type: unsigned long]
[+0x038] DevicePowerMatrix [Type: _DEVICE_POWER_STATE [7]]//这个
1: kd> dx -id 0,0,899a2278 -r1 (*((ACPI!_ACPI_DEVICE_POWER_NODE * (*)[4])0x899c0b28))
(*((ACPI!_ACPI_DEVICE_POWER_NODE * (*)[4])0x899c0b28)) [Type: _ACPI_DEVICE_POWER_NODE * [4]]
[0] : 0x0 [Type: _ACPI_DEVICE_POWER_NODE *]
[1] : 0x0 [Type: _ACPI_DEVICE_POWER_NODE *]
[2] : 0x0 [Type: _ACPI_DEVICE_POWER_NODE *]
[3] : 0x0 [Type: _ACPI_DEVICE_POWER_NODE *]

1: kd> dx -id 0,0,899a2278 -r1 (*((ACPI!_DEVICE_POWER_STATE (*)[7])0x899c0b50))
(*((ACPI!_DEVICE_POWER_STATE (*)[7])0x899c0b50)) [Type: _DEVICE_POWER_STATE [7]]
[0] : PowerDeviceUnspecified (0) [Type: _DEVICE_POWER_STATE]
[1] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[2] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[3] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[4] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[5] : PowerDeviceD3 (4) [Type: _DEVICE_POWER_STATE]
[6] : PowerDeviceD3 (4) [Type: _DEVICE_POWER_STATE]

1: kd> dd 0x899c0b50
899c0b50 00000000 00000001 00000001 00000001
899c0b60 00000001 00000004 00000004 00000000

typedef enum _DEVICE_POWER_STATE {
PowerDeviceUnspecified = 0,
PowerDeviceD0,
PowerDeviceD1,
PowerDeviceD2,
PowerDeviceD3,
PowerDeviceMaximum
} DEVICE_POWER_STATE, *PDEVICE_POWER_STATE;


1: kd> dv
BuildRequest = 0x00000004
matrixIndex = PowerSystemSleeping2 (0n3)
i = PowerDeviceD3 (0n4)

//
// If we have had a device node, but don't have now, that means
// that we found a D level that is compliant for this S-state
//
if (deviceNode == NULL) {

ACPIDevPrint( (
ACPI_PRINT_LOADING,
deviceExtension,
"ACPIBuildDeviceProcessPhasePsc: D%x <-> S%x\n",
(i - PowerDeviceD0),
matrixIndex - PowerSystemWorking
) );

//
// This device can be in Di state while in SmatrixIndex state
//
powerInfo->DevicePowerMatrix[matrixIndex] = i;
break;

1: kd> dx -id 0,0,899a2278 -r1 (*((ACPI!_ACPI_POWER_INFO *)0x899c0b18))
(*((ACPI!_ACPI_POWER_INFO *)0x899c0b18)) [Type: _ACPI_POWER_INFO]
[+0x000] Context : 0x0 [Type: void *]
[+0x004] PowerState : PowerDeviceUnspecified (0) [Type: _DEVICE_POWER_STATE]
[+0x008] DeviceNotifyHandler : 0x0 [Type: void (*)(void *,unsigned long)]
[+0x00c] HandlerContext : 0x0 [Type: void *]
[+0x010] PowerNode [Type: _ACPI_DEVICE_POWER_NODE * [4]]
[+0x020] PowerObject [Type: _NSObj * [5]]
[+0x034] WakeBit : 0x0 [Type: unsigned long]
[+0x038] DevicePowerMatrix [Type: _DEVICE_POWER_STATE [7]]
[+0x054] SystemWakeLevel : PowerSystemUnspecified (0) [Type: _SYSTEM_POWER_STATE]


//
// Now that we have built the matrix, we can figure out what D-level the
// device can support wake with.
//
powerInfo->DeviceWakeLevel =
powerInfo->DevicePowerMatrix[powerInfo->SystemWakeLevel];

1: kd> dx -id 0,0,899a2278 -r1 (*((ACPI!_DEVICE_POWER_STATE (*)[7])0x899c0b50))
(*((ACPI!_DEVICE_POWER_STATE (*)[7])0x899c0b50)) [Type: _DEVICE_POWER_STATE [7]]
[0] : PowerDeviceUnspecified (0) [Type: _DEVICE_POWER_STATE]
[1] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[2] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[3] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[4] : PowerDeviceD0 (1) [Type: _DEVICE_POWER_STATE]
[5] : PowerDeviceD3 (4) [Type: _DEVICE_POWER_STATE]
[6] : PowerDeviceD3 (4) [Type: _DEVICE_POWER_STATE]


typedef enum _SYSTEM_POWER_STATE {
PowerSystemUnspecified = 0,
PowerSystemWorking = 1,
PowerSystemSleeping1 = 2, 2
PowerSystemSleeping2 = 3, 3
PowerSystemSleeping3 = 4, 4
PowerSystemHibernate = 5, 5
PowerSystemShutdown = 6,
PowerSystemMaximum = 7
} SYSTEM_POWER_STATE, *PSYSTEM_POWER_STATE;

外循环循环4次,内循环循环3次,共循环12次。

typedef enum _DEVICE_POWER_STATE {
PowerDeviceUnspecified = 0,
PowerDeviceD0, 1
PowerDeviceD1, 2
PowerDeviceD2, 3
PowerDeviceD3,
PowerDeviceMaximum
} DEVICE_POWER_STATE, *PDEVICE_POWER_STATE;

for ( ; matrixIndex <= PowerSystemHibernate ; matrixIndex++ ) {

//
// Loop on all members of the PowerNode
//
for (i = PowerDeviceD0; i <= PowerDeviceD2; i++ ) {

//
// Are there any resources to look at?
//
deviceNode = powerInfo->PowerNode[i];
if (deviceNode == NULL) {

continue;

}

版权声明: 本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若内容造成侵权/违法违规/事实不符,请联系邮箱:809451989@qq.com进行投诉反馈,一经查实,立即删除!
网站建设 2026/6/18 1:38:39

springboot中国古诗词学习平台网站设计实现

背景分析中国古诗词作为中华文化的瑰宝&#xff0c;承载着丰富的历史、哲学和审美价值。随着数字化时代的推进&#xff0c;传统文化的传承方式面临转型需求。传统学习渠道&#xff08;如纸质书籍、线下课堂&#xff09;存在传播效率低、互动性不足等问题&#xff0c;而现有在线…

作者头像 李华
网站建设 2026/6/19 11:56:40

CnOpenData 公募基金分红数据

公募基金分红数据提供中国公募基金分红的详细历史记录&#xff0c;时间覆盖1998年至今。公募基金分红数据是指基金公司将其运作收益的一部分&#xff0c;按照基金份额持有人持有比例&#xff0c;以现金或红利再投资形式进行分配的正式公告信息。该数据库系统汇集了每只基金每次…

作者头像 李华
网站建设 2026/6/22 14:50:11

LD_PRELOAD-hook系统函数

函数调用 测试程序 gcc test.c -o test# cat test.c // test.c #include <stdio.h> #include <unistd.h> #include <fcntl.h> #include <string.h>int main() {int fd = open("/tmp/test.txt", O_CREAT | O_WRONLY | O_TRUNC, 0644);if (f…

作者头像 李华
网站建设 2026/6/19 23:15:21

MySQL 减少磁盘 I/O的庖丁解牛

MySQL 减少磁盘 I/O 是数据库性能优化的核心目标。磁盘 I/O&#xff08;尤其是随机读写&#xff09;是数据库最慢的操作&#xff08;HDD 随机读 ≈ 10ms&#xff0c;SSD ≈ 0.1ms&#xff0c;内存访问 ≈ 0.0001ms&#xff09;。 一、缓冲池&#xff08;Buffer Pool&#xff09…

作者头像 李华
网站建设 2026/6/19 23:12:11

python基于微信小程序的大学篮球协会管理系统

目录摘要概述技术架构核心功能创新点应用价值开发技术路线相关技术介绍核心代码参考示例结论源码lw获取/同行可拿货,招校园代理 &#xff1a;文章底部获取博主联系方式&#xff01;摘要概述 该系统基于Python后端与微信小程序前端开发&#xff0c;旨在为大学篮球协会提供数字化…

作者头像 李华